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6 reasons gamification improves cybersecurity training

To no one’s surprise, end users continue to be the favorite target of cybercriminals. Verizon’s 2017 Data Breach Digest, the companion to its annual data breaches report, states that of the data-loss incidents studied, 90% involved phishing or the social engineering of end users. A July 2018 Cybersecurity Insiders report (PDF) concluded, once again, that more than 90% of the ...

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Black Hat 2018: Sneaker bots and their challenges

Josh Shaul, vice president of web security at Akamai, sat down with TechRepublic’s Dan Patterson at Black Hat 2018 to speak about sneaker sales’ market and after-market. The following is an edited transcript of the interview. Josh Shaul: Akamai, as a business, is all about delivering content, internet content, to end users. We run hundreds of thousands of servers that ...

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Microsoft: 5 tips for developers to reduce malware false positives

One of the most frustrating aspects of life as a developer is when your application is accidentally detected as malware. This not only makes you look bad, but it could scare away users and damage the brand’s reputation. Tools like Windows Defender Advanced Threat Protection (Windows Defender ATP) use a multi-layered approach to security that improves threat detection and scalability, ...

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How AI-powered malware uses facial recognition technology

TechRepublic’s Dan Patterson spoke with Marc PH. Stoecklin, Principal RSM & Manager, CCSI at IBM Research demonstrated to TechRepublic’s Dan Patterson just how new artificial intelligence-powered facial recognition technology can trigger malware lurking within common applications. Marc PH. Stoecklin: What we show in this proof of concept is AI-powered malware through a distribution channel, which is using unsuspicious, innocent-looking application. ...

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